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List of Pokémon - List of Pokémon

The Pokémon Franchise includes around 898 fictional types of collectable monsters, each with unique designs, skills, and powers. Invented by Satoshi Tajiri in early 1989, Pokémon are creatures that live in the fictional Pokémon world. The designs for the multitude of species can be inspired by animals, plants, mythical creatures and even inanimate objects. Many Pokémon are able to evolve into more powerful species, while others can experience shape changes and achieve similar results. There are even some of them that cannot evolve. Originally, only a handful of artists designed Pokémon under the direction of Ken Sugimori. However, by 2013 a team of 20 artists worked together to create new species designs. Sugimori and Hironobu Yoshida lead the team and determine the final designs. Each iteration of the series has generated praise and criticism for the numerous creatures.

The wide variety of creatures is usually divided into "generations", with each division mostly comprised of new titles in the main video game series and often a change in handheld platform. Generation I refers to red , green , blue and yellow ; Generation II refers to gold , silver and crystal ; Generation III refers to Ruby , Sapphire , FireRed , LeafGreen and Emerald ; Generation IV refers to Diamond , Pearl , Platinum , HeartGold and SoulSilver . Generation V refers to black , White , Black 2 and White 2 ; Generation VI refers to X , Y , Omega Ruby and Alpha Sapphire ; Generation VII refers to Sun , moon , Ultra sun , Ultra moon , Let's go Pikachu! and let's go Eevee! ;; and Generation VIII relates to Sword, sign , Brilliant diamond, shiny pearl, and Legends: Arceus . Each generation is also marked by the addition of new Pokémon: 151 in Generation I in the Kanto region, 100 in Generation II in the Johto region, 135 in Generation III in the Hoenn region, 107 in Generation IV in the Sinnoh region , 156 in Generation V in the Unova region, 72 in Generation VI in the Kalos region, 88 in Generation VII in the Alola and Kanto regions and 89 in Generation VIII in the Galar region.

Due to the large number of Pokémon, the listing of each type is broken down into items by generation. The 898 Pokémon are organized by number in the National Pokédex - an in-game electronic encyclopedia that contains various information about Pokémon. The National Pokédex is divided into regional Pokédex series, each revolving around species that were introduced along with older generations at the time of their respective generation. For example, the Johto Pokédex, Generation II, covers the 100 species that are in addition to the original 151 species in gold and silver were introduced. The encyclopedias follow a general order: starter Pokémon are listed first, followed by types available at the start of each game, and conclude with Legendary and Mythic Pokémon. Generation V is a notable exception, as Victini is the first Pokémon in the Unova Pokédex and is also clearly numbered as number 000.

concept

The premise of Pokémon in general, was developed by Satoshi Tajiri - who later founded Game Freak - in 1989 when the Game Boy was released. The creatures that exist in the world of Pokémon live, are also called Pokémon. The word "Pokémon" is a Romani contraction of the Japanese brand Taschen - Monster (ポ ケ ッ ト モ ン ス タ ー, Poketto Monsutā ). The concept of the Pokémon universe, both in the video games and in the general fictional world of Pokémon, largely stems from Tajiri's childhood hobby of insect collecting. Other influences on the concept include ultraman, anime, and playing video games in general. During his early life, Tajiri saw his rural, natural hometown (Machida, Tokyo) transform into an urban center. Urbanization of his city drove wildlife away, and he and other people living in the area eventually failed to collect insects. Through Pokémon, Tajiri tried to bring back this outdoor pastime and share it with the world. The first games in the franchise, red and Green were released for Game Boy on February 27, 1996 in Japan; The Games were internationally known as in September 1998 red and blue released. The ability to capture, combat, trade, and care for numerous creatures catapulted Pokémon to international popularity, becoming a multi-billion dollar franchise and the second-best video game series, just behind that Mario- Franchise.

At the beginning of a Pokémon In the main series game, the player character receives one of three "starter" Pokémon with which he can fight and catch other Pokémon. Every Pokémon has one or two "types" like fire, water, or grass. In combat, certain types are strong against other types. For example, a Fire-Type attack does more damage to a Grass-Type Pokémon than a Water-Type attack. This form of play is often compared to rock-and-paper-scissors, although players must strategically determine which Pokémon and which of their attacks should be used against different opponents.

Many types of Pokémon can evolve into larger and more powerful creatures. The change comes with statistical changes, generally a modest increase, and access to a wider variety of attacks. There are several ways to trigger an evolution, e.g. B. Reaching a certain level, using a special stone or learning a certain attack. For example, on level 16 Bulbasaur is the developing location in Ivysaur. In particular, the normal-type Eevee can evolve into eight different Pokémon: Jolteon (electric), Flareon (fire), Vaporeon (water), Umbreon (dark), Espeon (psychic), Leafeon (grass), Glaceon (ice) and Sylveon (fairy). Generation VI introduced a new mechanic called Mega Evolution, as well as a subset of Mega Evolution called Primal Reversion. In contrast to normal evolution, Mega Evolution and Primal Reversion only last for the duration of a fight, with the Pokémon returning to its normal form at the end. Forty-eight Pokémon will be available for use as of the release of Sun and moon Go through Mega Evolution or Primal Reversion. In contrast, some species such as Castform, Rotom, Unown, and Lycanroc are subject to shape changes that may result in statistical improvements or changes and type changes, but are not considered to be new species. Some Pokémon have gender differences in appearance. Pokémon can be male or female, male-only, female-only, or genderless.

Though that Pokémon Franchise is primarily intended for younger players, each Pokémon has various complex attributes such as nature, distinctive traits, individual values ​​(IVs), and effort values ​​(EVs). According to Junichi Masuda, director of the Game Freak Board, these are for people "who like to fight and want to go deeper". These individual stats were also included since the basic concept of the franchise is to train your Pokémon. Designer Takeshi Kawachimaru explained that IVs and EVs "help customize each Pokemon in the game" as it adds unique aspects to them. In each Pokémon Game introduces some "legendary" and "mythical" Pokémon that are powerful, rare and difficult to catch. Pokémon Sun other Moon introduced "Ultra Beasts", described as "beings from another dimension" that appeared in the Alola region and are similarly powerful and rare.

Design and development

The mechanics of evolution is most evident through Eevee (Center) and its eight developments are shown. Everyone requires a different method of evolving and prominently displaying the new type they are attracting.

During the development of red and green All Pokémon were designed by Ken Sugimori, a longtime friend of Tajiri, and a team of less than ten people, including Atsuko Nishida, who is considered the designer of Pikachu. By 2013, a team of 20 artists worked together to create new species designs. A five-person committee determines which designs will be included in the games. Sugimori and Hironobu Yoshida determine the appearance of each creature. Sugimori is also responsible for the legendary Boxart Pokémon and all of the official artwork for the games. According to Yoshida, the number of Pokémon designs rejected is five to ten times the number that is set in each game. In rare cases, rejected designs are brought back and released in a later generation. Shigeru Ohmori, director of Sun other Moon , admitted that creating new Pokémon has become a daunting task given the sheer number of creatures developed over the 20-year history of the franchise. Each iteration of the series has generated praise and criticism for the numerous creatures.

The designs for Pokémon are often very similar to real-life creatures, but they also include inanimate objects. Director Junichi Masuda and graphic designer Takao Unno have stated that inspiration for Pokémon designs can come from anything. The diversity of animals and culture around the world form the basis for myriad ideas that go into the franchise. The environment in which a Pokémon would live is taken into account in the design. The Lei-like Comfey fits neatly into the Hawaii-inspired Alola region of Sun and moon . Masuda has stated that every element of a design has a working reason. In some cases, the design team will create a footprint that a Pokémon could make and design a creature around it. Some designers take inspiration from the mechanics of the game to figure out where certain writing combinations might be interesting. The type assignment varies during the design process. Sometimes a Pokémon is given a type after it's created, and sometimes they are designed around a specific type. Each Pokémon has a specific size and weight.

The simpler roots of designs in Generation I led to greater complexity in later games. Designs have generally become more complex and thematic in newer games. Sneasel, for example, is inspired by the Japanese Yōkai Kamaitachi, mythical creatures with fast, razor-sharp claws that hunt in packs. These elements can all be found in the design and features of Sneasel. New Pokémon that were introduced in Generation VI, for example, are heavily influenced by the culture and fauna of Europe (namely France). With the release of X and Y however, in 2013, Sugimori stated he would like Pokémon design to return to the simpler roots of the franchise.

Masuda considers the starter Pokémon to be one of the most important in the franchise. Yoshida goes on and calls them "the face of this generation" and says that "they are the ones who should be on the box". The three starter Pokémon of each generation are always grass, water, and fire types, a trio that Masuda finds the easiest for new players to understand. Their designs are based on recognizable animals and should stand out from existing Pokémon. In addition, they are each given different personalities to further define them. In an interview with GamesRadar In 2009, Masuda stated that designing and developing simple Pokémon takes about six months, while Pokémon that play a more prominent role in the games (such as starter Pokémon) can take over a year. Masuda added, "We also want the designer to have as much freedom as possible. We don't want to limit their imagination by saying, 'We want this type of Pokemon.' When we talk to the designer, we always emphasize that he shouldn't necessarily think about Pokemon, but just be as creative as possible. "After the Pokemon is designed, it is sent to the Battle Producer, who decides which Moves and statistics that Pokémon should have.

Lists of Pokémon

generation Years Main title Remakes Platforms Number of Pokémon
New to games New in the generation total
Generation I. 1996–1999 red , green , blue and yellow None Game Boy,
Nintendo 3DS
151
Generation II 1999–2002 gold , silver and crystal None Game Boy Color, Nintendo 3DS 100 251
Generation III 2002–2006 ruby , sapphire and emerald FireRed and LeafGreen Game Boy Advance 135 386
Generation IV 2006–2010 diamond , pearl and platinum HeartGold and SoulSilver Nintendo ds 107 493
Generation V. 2010–2013 black , White , Black 2 and White 2 None 156 649
Generation VI 2013–2016 X and Y. Omega Ruby and Alpha Sapphire Nintendo 3DS 72 721
Generation VII 2016–2019 Sun and moon 81 88 809
Ultra Sun and Ultra moon 5
Let's go Pikachu! and let's go Eevee! Nintendo Switch 2
Generation VIII 2019 - today sword and sign Brilliant diamond and shining pearl 81 89 898
The Extensions to the Isle of Armor and the Crown Tundra 8
Legends: Arceus 0

Species list

Color / symbol importance description
Starter Pokémon The first Pokémon a player can get in the main series games
~ Fossil Pokémon Ancient Pokémon obtained only by reviving fossils and developing them
Baby Pokémon Infant Pokémon, obtained primarily by breeding their evolved forms
Legendary Pokémon Powerful Pokémon associated with the legends and lore of the Pokémon world
Mythical Pokémon Pokémon only available through sales events
Ultra Beast Pokémon from another dimension